Seraphine – the Starry-Eyed Songstress – is based on our LoL Tier List on patch
11.4
a S-Tier Support champion. Based on ranked matches from summoners with a PLATINUM+ tier,
Seraphine has a win rate of
51.8%
, a pick rate of
12.8%
, a ban rate of
29.7%
and an average KDA Ratio of
2.8
, which shows that the
Mage is in an excellent spot in the current meta. If you want to build and play
Seraphine on your matches, keep in mind that this champion is easy to play in LoL. Besides the upcoming Seraphine Support Build the position Mid is a valid choice as well.
Pregame Build
In champion select you need to choose your
Seraphine runes and summoner spells. The best Seraphine Runes
11.4
on the position Support are
Resolve as the primary path and
Inspiration as the secondary path. The most supportive
Seraphine keystone rune is
Guardian.
Exhaust and
Flash are the summoner spells, which fits this LoL Seraphine Build the most.
Item Build on Seraphine
The starter items for the best Seraphine Build on patch
Moonstone Renewer as the favoured mythic item. As the game progresses, the most popular
Seraphine items are
Shard of True Ice and
Moonstone Renewer.
Ionian Boots of Lucidity are the most bought
Seraphine boots by Pros. This Seraphine Build will significantly increase your chances to gain LP and to climb the leaderboard in LoL.
Seraphine Abilities
At the beginning of a match start to skill the ability
Surround Sound on
Seraphine. As the match progresses, it is best to maximise
High Note into
Beat Drop and at last
Surround Sound.
High Note is a very strong ability of
Seraphine in order to build up a lead and dominate your opponents. The passive is called
Stage Presence and there is no need to set it manually on a Seraphine Build.
Select one of the abilities below in order to start a clip of the ability:
Q
W
E
R
Stage Presence
Every third basic spell will cast twice from Seraphine. Additionally, casting spells near allies grants her bonus magic damage and range on her next basic attack.
Biography
Born in Piltover to Zaunite parents, Seraphine can hear the souls of others—the world sings to her, and she sings back. Though these sounds overwhelmed her in her youth, she now draws on them for inspiration, turning the chaos into a symphony. She performs for the sister cities to remind their citizens that they’re not alone, that they’re stronger together, and that, in her eyes, their potential is limitless.
Zaun and Piltover sing to one another. The refrains are full of old wounds, and injustice, and pain. I think it's just me that can hear it, but we allfeelit, a hum at the back of everyday life, pushing both Zaunites and Piltovans into strident discord.