Azir Probuilds
D
Mid

Azir Probuilds

Shurima's Legacy
Conquering Sands
Q
Arise!
W
Shifting Sands
E
Emperor's Divide
R
Mage
Mage
6/4
Win/Loss
<1%
Pick Rate
<1%
Ban Rate
Champion
Runes
KDA
Inventory
Nukeduck
17
Mid
11.12
Flash
Teleport
Lethal Tempo
Sorcery
11/5/8
3.8
Banshee's Veil
Morellonomicon
Void Staff
Sorcerer's Shoes
Liandry's Anguish
Farsight Alteration
20
Fenix
17
Mid
11.12
Flash
Teleport
Arcane Comet
Domination
5/6/14
3.2
Verdant Barrier
Sorcerer's Shoes
Zhonya's Hourglass
Nashor's Tooth
Luden's Tempest
Control Ward
Oracle Lens
24
Dove
15
Mid
11.12
Teleport
Flash
Summon Aery
Inspiration
8/1/5
13.0
Dark Seal
Oblivion Orb
Zhonya's Hourglass
Liandry's Anguish
Control Ward
Ionian Boots of Lucidity
Farsight Alteration
15
Nukeduck
18
Mid
11.12
Flash
Teleport
Arcane Comet
Inspiration
6/0/9
Perfect
Luden's Tempest
Sorcerer's Shoes
Void Staff
Zhonya's Hourglass
Banshee's Veil
Rabadon's Deathcap
Farsight Alteration
26
Nukeduck
18
Mid
11.12
Flash
Teleport
Lethal Tempo
Sorcery
10/4/7
4.3
Morellonomicon
Mejai's Soulstealer
Luden's Tempest
Zhonya's Hourglass
Rabadon's Deathcap
Sorcerer's Shoes
Farsight Alteration
24
Grace
11
Mid
11.12
Teleport
Flash
Arcane Comet
Inspiration
1/3/0
0.3
Corrupting Potion
Blasting Wand
Lost Chapter
Sorcerer's Shoes
Control Ward
Doran's Ring
Stealth Ward
10
Nukeduck
15
Mid
11.12
Flash
Teleport
Lethal Tempo
Inspiration
2/3/6
2.7
Luden's Tempest
Dark Seal
Needlessly Large Rod
Needlessly Large Rod
Banshee's Veil
Sorcerer's Shoes
Farsight Alteration
21
Bdd
18
Mid
11.11
Flash
Teleport
Arcane Comet
Inspiration
5/1/7
12.0
Needlessly Large Rod
Luden's Tempest
Corrupting Potion
Void Staff
Zhonya's Hourglass
Ionian Boots of Lucidity
Farsight Alteration
56
Scout
12
Mid
11.12
Teleport
Flash
Arcane Comet
Inspiration
1/5/1
0.4
Luden's Tempest
Amplifying Tome
Dark Seal
Doran's Ring
Sorcerer's Shoes
Farsight Alteration
24
FATE
14
Mid
11.11
Teleport
Flash
Arcane Comet
Inspiration
0/1/0
0.0
Control Ward
Mercury's Treads
Luden's Tempest
Amplifying Tome
Banshee's Veil
Farsight Alteration
31

Azir Probuilds explained

Based on our pro LoL Tier List at patch

11.12
,
Azir
Azir – the Emperor of the Sands – is a D-Tier champion. Among professional League of Legends players,
Azir
Azir is most often selected on the Mid Mid position.

On the current patch pros on

Azir
Azir have won 1 out of 4 matches, resulting in a win rate of
25%
and a pick rate of
<0.1%
. In
0.3%
of the matches
Azir
Azir is banned, because it can be very unpleasant to have to play against the
Mage
Mage. When
Azir
Azir is not banned and only the Azir Probuilds are considered, the champion averages a KDA of
2.2
in professional players Solo Queue matches.

Azir
Azir is best suited as an answer to
Vel'Koz
,
Jayce
Jayce
or
Cassiopeia
on the opposing team. With
Azir
Azir and the available Probuilds, it is possible to minimize their strengths and exploit their weaknesses. On the other hand,
Veigar
,
Xerath
or
Lissandra
lead to desperation for
Azir
Azir players.

This page shows you all the Azir Probuilds in detail. Solo Queue and tournament matches played by the best

Azir
Azir players are listed. If you are interested in aggregated information of these matches then you should visit Azir Build or Azir Runes.

Azir Tips

  • Be careful about putting down both of the soldiers stored by Arise! Unless you're going all-in, always have a soldier in your back pocket if you need to escape over a wall or if you misposition your other soldier and need damage now.
  • In the lane, try to position your soldiers between the enemy's minions and the enemy champion. This way you can use them both to last hit and to project threat onto your lane opponent.
  • Think of Emperor's Divide as a defensive ability first and foremost. Use it when the enemy engages on you or your allies. Remember that your team can walk through the soldiers summoned by Emperor's Divide and use this to your advantage when enemy melee champions engage on you.
  • Be a bird!
  • Azir relies on his soldiers to deal damage and can only move them so often. Try to capitalize on windows of time when his soldiers are stationary.
  • Azir has immense damage over a prolonged amount of time but lacks the upfront burst of other mages. Try to burst him out before he can turn a confrontation around.
  • Try to think of Sand Soldiers as fire. Don't stand in the fire.