Pyke Abilities
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Sup

Pyke Abilities

Gift of the Drowned Ones
Bone Skewer
Q
Ghostwater Dive
W
Phantom Undertow
E
Death From Below
R
Support
Support
9/12
Win/Loss
1%
Pick Rate
51%
Ban Rate

Abilities

Spell Skill Priority
Bone Skewer
Q
Phantom Undertow
E
Ghostwater Dive
W
86%
131
Bone Skewer
Q
Ghostwater Dive
W
Phantom Undertow
E
14%
22
Bone Skewer
Q
Ghostwater Dive
W
Phantom Undertow
E
Death From Below
R
Abilities until Level 5
Bone Skewer
Q
1
4
5
Ghostwater Dive
W
3
Phantom Undertow
E
2
Death From Below
R
90%
137
Bone Skewer
Q
2
4
5
Ghostwater Dive
W
3
Phantom Undertow
E
1
Death From Below
R
8%
13
Bone Skewer
Q
1
3
5
Ghostwater Dive
W
4
Phantom Undertow
E
2
Death From Below
R
2%
3
Abilities until Level 10
Bone Skewer
Q
1
4
5
7
9
Ghostwater Dive
W
3
Phantom Undertow
E
2
8
10
Death From Below
R
6
82%
91
Bone Skewer
Q
2
4
5
7
9
Ghostwater Dive
W
3
Phantom Undertow
E
1
8
10
Death From Below
R
6
8%
9
Bone Skewer
Q
1
4
5
7
9
Ghostwater Dive
W
3
8
10
Phantom Undertow
E
2
Death From Below
R
6
6%
7

Abilities of Pyke

Spell skill priority is an important winning factor for Pyke. Understanding the abilities of Pyke in League of Legends is another. Below you can find all the relevant information on Pyke abilities. In order for item builds you should check the build for Pyke.

Pyke Passive – Gift of the Drowned Ones Passive: Gift of the Drowned Ones

When Pyke is hidden from enemies, he regenerates damage that he has recently taken from champions. Pyke also cannot gain extra Maximum Health from any source, and instead gains Bonus AD.

Pyke – Bone Skewer Bone Skewer

Pyke either stabs an enemy in front of him or pulls an enemy towards him.
Q
Key
400
Range
70/75/80/85/90
Cost
10/9.5/9/8.5/8
Cooldown

Tap: Pyke stabs, dealing totaldamage physical damage to the first enemy hit, preferring champions. They are then Slowed by slowamount*100% for slowduration second.

Hold: Pyke throws his harpoon, dealing totaldamage physical damage to the first enemy hit and Pulling them towards him. They are then Slowed by slowamount*100% for slowduration second.

If Pyke successfully hits an enemy champion or the channel does not complete successfully, manarefund*100% of the Mana cost is refunded.

Pyke – Ghostwater Dive Ghostwater Dive

Pyke enters Camouflage and gains significant Move Speed that decays over time.
W
Key
600
Range
65
Cost
14/13/12/11/10
Cooldown

Pyke gains Camouflage and movespeed% Move Speed decaying over e0 seconds.

Pyke – Phantom Undertow Phantom Undertow

Pyke dashes and leaves behind a phantom that will return to him, stunning enemy champions along its path.
E
Key
550
Range
40
Cost
15/14/13/12/11
Cooldown

Pyke dashes, leaving a drowned phantom behind him that returns to him shortly. The phantom Stuns for stunduration seconds and deals totaldamage physical damage to champions.

Pyke – Death From Below Death From Below

Pyke blinks to and executes low health enemies, allowing him to cast this spell again and granting additional gold to an ally who assists.
R
Key
750
Range
100
Cost
100/85/70
Cooldown

Pyke strikes all enemy champions in an X, teleporting to and executing targets below rdamage Health. Champions above the threshold and non-champions instead take physical damage equal to reduceddamage*100% of that amount (reduceddamagefinal).

When an enemy champion dies inside the X, Pyke can Recast this Ability for free within rrecastduration seconds. If he executed that champion, the last assisting ally will also get kill gold. If he did not, he will still get kill gold as if he did.

FAQ on Pyke

What do you max first on Pyke?

Most Pyke pros max out Bone Skewer Bone Skewer first.