K'Sante Abilities
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K'Sante Abilities

Dauntless Instinct
Ntofo Strikes
Q
Path Maker
W
Footwork
E
All Out
R
Tank
Tank
14/15
Win/Loss
2%
Pick Rate
10%
Ban Rate

Abilities

Spell Skill Priority
Ntofo Strikes
Q
Path Maker
W
Footwork
E
68%
118
Ntofo Strikes
Q
Footwork
E
Path Maker
W
32%
55
Ntofo Strikes
Q
Path Maker
W
Footwork
E
All Out
R
Abilities until Level 5
Ntofo Strikes
Q
1
4
5
Path Maker
W
3
Footwork
E
2
All Out
R
39%
67
Ntofo Strikes
Q
1
3
5
Path Maker
W
4
Footwork
E
2
All Out
R
27%
47
Ntofo Strikes
Q
1
4
5
Path Maker
W
2
Footwork
E
3
All Out
R
13%
23
Abilities until Level 10
Ntofo Strikes
Q
1
4
5
7
9
Path Maker
W
3
8
10
Footwork
E
2
All Out
R
6
24%
41
Ntofo Strikes
Q
1
3
5
7
9
Path Maker
W
4
8
10
Footwork
E
2
All Out
R
6
17%
28
Ntofo Strikes
Q
1
4
5
7
9
Path Maker
W
3
Footwork
E
2
8
10
All Out
R
6
10%
18

Abilities of K'Sante

Spell skill priority is an important winning factor for K'Sante. Understanding the abilities of K'Sante in League of Legends is another. Below you can find all the relevant information on K'Sante abilities. In order for item builds you should check the build for K'Sante.

K'Sante Passive – Dauntless Instinct Passive: Dauntless Instinct

K'Sante's Abilities mark targets to take more damage on his next Attack.

When All Out, K'Sante deals more damage with all Attacks and Abilities.

K'Sante – Ntofo Strikes Ntofo Strikes

K'Sante strikes, damaging and slowing enemies in a short line.

On hit, grants a stack of Ntofo Strikes. At 2 stacks, K'Sante fires a shockwave that pulls enemies in.

When All Out, cooldown is reduced.
Q
Key
450
Range
20
Cost
3.5
Cooldown

K'Sante slams his weapon, dealing basedamage physical damage and Slowing enemies by slowpercent*100% for slowdurations. If he hits, he gains a stack of Ntofo Strikes for recastwindow seconds. At 2 stacks, he instead fires a shockwave that Stuns and Pulls enemies for stunduration second.

All Out: Cooldown is reduced by rcooldownreduction.0*100%.

K'Sante – Path Maker Path Maker

K'Sante charges up, taking reduced damage, then dashes, knocking back and stunning enemies.

When All Out, deals increased damage and no longer knocks back or stuns.
W
Key
600
Range
40/45/50/55/60
Cost
14/13/12/11/10
Cooldown

K'Sante raises his weapons defensively for mindurationtooltip-maxduration.1s, becoming Unstoppable and reducing incoming damage by damagereduction*100%. Then, he rams forward, dealing basedamage + totalmaxhealthdamage max Health physical damage. Enemies hit are Knocked Back and Stunned for minknockbackduration-maxknockbackdurations (based on charge time).

All Out: Cooldown is refreshed. Deals an additional rdamageincreasemin*100-rdamageincreasemax*100% damage as true damage (based on charge time), damage reduction is increased to rdamagereduction*100% and dash speed is increased, but no longer Knocks Back or Stuns.

K'Sante – Footwork Footwork

K'Sante dashes and gains a shield. If targeting an ally, K'Sante dashes to the ally with increased range and both gain a shield.

When All Out, cooldown is reduced and speed is increased.
E
Key
525
Range
45/50/55/60/65
Cost
10/9.5/9/8.5/8
Cooldown

K'Sante dashes, gaining totalshield Shield for shieldduration seconds. If dashing to an ally, the distance of the dash is significantly increased and the ally is also Shielded.

All Out: Cooldown is decreased by cooldownmodao*100% and dash speed is increased.

K'Sante – All Out All Out

K'Sante knocks an enemy back, launching them through any wall in their path. Then, K'Sante goes All Out and dashes after them, gaining increased damage, healing, and transformed abilities at the cost of reduced defenses.
R
Key
250
Range
100
Cost
120/100/80
Cooldown

K'Sante shatters his ntofos to Knock Back an enemy champion, dealing basedamage physical damage, then dashes behind them and goes All Out for alloutdurations. If the enemy would hit a wall, they are Knocked Back through the wall and K'Sante strikes them again for totaldamageslamdown physical damage.

While All Out, K'Sante's Abilities are upgraded and he gains attackspeed*100% Attack Speed, armorpenpercent*100% Bonus Armor Penetration, and omnivamp*100% Omnivamp, but loses healthlost*100% max Health, defenseslost*100% Bonus Armor, and defenseslost*100% Bonus Magic Resistance.

FAQ on K'Sante

What do you max first on K'Sante?

Most K'Sante pros max out Ntofo Strikes Ntofo Strikes first.