Gnar Runes explained
There's one set of runes for Gnar on patch
11.17that is the clear favorite for LoL players and pros alike. The best Gnar Runes on the position Top are
Resolve as the primary path and
Domination as the secondary path with a pick rate of 75%. Besides runes you should take a look on Gnar Build and if you are interested in pro matches take a look at Gnar Probuilds. If you want to discuss
Gnar then you should visit the champion subreddit.
Primary path on Gnar
Resolve empowers the survivability of Gnar and increases the tankiness. Most of high elo players – and our LoL pros in the the major regions – have agreed that
Grasp of the Undying is the best keystone rune to run on
Gnar. This keystone rune gives Gnar alot of sustain and helps to force your opposing champion out of the lane. This is usually followed up by taking
Bone Plating and
Demolish increases your pressure on the enemy turrets. This rune will help you to punish bad roams or backtimings of your lane opponent.
Bone Plating make Gnar overall tankier, by decreasing the amount of poke damage in the early game.
Unflinching inceases Gnar tenacity based on your missing health.
Secondary path on Gnar
When it comes to your secondary path, most
Gnar players prefer to go with
Domination improves burst damage and assassination tools on Gnar. On the
Domination path, the best runes for Gnar are
Taste of Blood and
Taste of Blood heals Gnar as soon as you damage an opposing champion.
Ravenous Hunter is the final rune of the
Domination path. This rune gives some survivability during short fights and damage trades during the laning phase. The additional health is nothing to scoff at and can mean the difference between winning or losing a battle.