Diana Runes explained
There's one set of runes for Diana on patch
11.7that is the clear favorite for LoL players and pros alike. The best Diana Runes on the position Mid are
Domination as the primary path and
Resolve as the secondary path with a pick rate of 34%. Besides runes you should take a look on Diana Build and if you are interested in pro matches take a look at Diana Probuilds. If you want to discuss
Diana then you should visit the champion subreddit.
Primary path on Diana
Domination improves burst damage and assassination tools on Diana. Most of high elo players – and our LoL pros in the the major regions – have agreed that
Electrocute is the best keystone rune to run on
Diana. This keystone rune provides burst damage, aiding them in nuking down the enemy carries. This is usually followed up by taking
Eyeball Collection and
Sudden Impact increases your damage after dashing or being invisible. This is due to how easy it is to activate on Diana with the amount of ways he has to dash, jump or going invisible. The additional lethality helps to take down the priority targets that much easier.
Eyeball Collection is next up. This grants the user additional damage with every killing they score.
Ravenous Hunter is the final rune of the
Domination path. This rune gives some survivability during short fights and damage trades during the laning phase. The additional health is nothing to scoff at and can mean the difference between winning or losing a battle.
Secondary path on Diana
When it comes to your secondary path, most
Diana players prefer to go with
Resolve empowers the survivability of Diana and increases the tankiness. On the
Resolve path, the best runes for Diana are
Shield Bash and
Shield Bash powers up your tankiness and empowers your next basic attack while you have a shield.
Bone Plating make Diana overall tankier, by decreasing the amount of poke damage in the early game.