Swain Abilities
B
Mid

Swain Abilities

Ravenous Flock
Death's Hand
Q
Vision of Empire
W
Nevermove
E
Demonic Ascension
R
Mage
Mage
0/0
Win/Loss
0%
Pick Rate
3%
Ban Rate

Abilities

Spell Skill Priority
Death's Hand
Q
Vision of Empire
W
Nevermove
E
77%
19
Death's Hand
Q
Nevermove
E
Vision of Empire
W
23%
6
Death's Hand
Q
Vision of Empire
W
Nevermove
E
Demonic Ascension
R
Abilities until Level 5
Death's Hand
Q
1
4
5
Vision of Empire
W
3
Nevermove
E
2
Demonic Ascension
R
33%
8
Death's Hand
Q
1
3
5
Vision of Empire
W
4
Nevermove
E
2
Demonic Ascension
R
27%
7
Death's Hand
Q
2
4
5
Vision of Empire
W
3
Nevermove
E
1
Demonic Ascension
R
21%
5
Abilities until Level 10
Death's Hand
Q
1
4
5
7
9
Vision of Empire
W
3
8
10
Nevermove
E
2
Demonic Ascension
R
6
26%
6
Death's Hand
Q
1
3
5
7
9
Vision of Empire
W
4
8
10
Nevermove
E
2
Demonic Ascension
R
6
17%
4
Death's Hand
Q
2
4
5
7
9
Vision of Empire
W
3
8
10
Nevermove
E
1
Demonic Ascension
R
6
15%
4

Abilities of Swain

Spell skill priority is an important winning factor for Swain. Understanding the abilities of Swain in League of Legends is another. Below you can find all the relevant information on Swain abilities. In order for item builds you should check the build for Swain.

Swain Passive – Ravenous Flock Passive: Ravenous Flock

Swain's ravens collect Soul Fragments that heal him and permanently increase his maximum health.

Swain – Death's Hand Death's Hand

Swain unleashes several bolts of eldritch power that pierce through enemies. Enemies hit take more damage for each bolt they are struck by.
Q
Key
750
Range
40/45/50/55/60
Cost
7/6/5/4/3
Cooldown

Swain unleashes 5 eldritch bolts, dealing initialdamage magic damage plus extraboltdamage magic damage per bolt past the first (max maxdamage magic damage).

Swain – Vision of Empire Vision of Empire

Swain opens a demon eye that deals damage and slows enemies. Champions hit are revealed and also grant Swain a Soul Fragment.
W
Key
5500/6000/6500/7000/7500
Range
60/65/70/75/80
Cost
22/21/20/19/18
Cooldown

Swain opens a demon eye, revealing a location for 1.5 seconds, then deals totaldamage magic damage and Slows by slow*-100% for slowduration seconds.

Champions hit grant Swain a Soul Fragment and are revealed for revealduration seconds.

Swain – Nevermove Nevermove

Swain launches a wave of demonic power forward. It then returns to Swain and roots enemies it hits. Swain can then choose to pull all rooted champions closer. This ability has a shorter cooldown during Demonic Ascension.
E
Key
850
Range
60/65/70/75/80
Cost
12/11.5/11/10.5/10
Cooldown

Swain launches a wave of demonic power that returns, detonating on the first enemy hit to deal secondarydamage magic damage and Root enemies in the area for rootduration seconds.

Rooting a champion allows Swain to reactivate this ability to pull all champions Rooted by Nevermove toward him, gaining a Soul Fragment for each.

Swain – Demonic Ascension Demonic Ascension

Swain transforms into a demon and drains health from nearby enemy champions, minions, and neutral monsters. Swain can cast Demonflare to decimate and slow nearby enemies with a nova of soulfire. This form is indefinite as long as Swain drains enemy champions.
R
Key
650
Range
100
Cost
120
Cooldown

Swain frees the demon, which deals damagecalc magic damage and drains healingcalc Health per second from nearby enemies. His Demonic Energy depletes over time but can be recharged indefinitely by draining enemy Champions and is fully restored on Champion takedowns.

After demonflarecastdelay seconds and every demonflarecooldowntooltip seconds thereafter, Swain can cast Demonflare while transformed, which deals demonflaredamagetotal magic damage and Slows enemies by demonflareslowamount*100%, decaying over demonflareslowdurations.

FAQ on Swain

What do you max first on Swain?

Most Swain pros max out Death's Hand Death's Hand first.