Renata Glasc Abilities
B
Sup

Renata Glasc Abilities

Leverage
Handshake
Q
Bailout
W
Loyalty Program
E
Hostile Takeover
R
Support
Support
2/0
Win/Loss
<1%
Pick Rate
0%
Ban Rate

Abilities

Spell Skill Priority
Loyalty Program
E
Bailout
W
Handshake
Q
56%
28
Bailout
W
Loyalty Program
E
Handshake
Q
40%
20
Loyalty Program
E
Handshake
Q
Bailout
W
4%
2
Handshake
Q
Bailout
W
Loyalty Program
E
Hostile Takeover
R
Abilities until Level 5
Handshake
Q
2
Bailout
W
3
Loyalty Program
E
1
4
5
Hostile Takeover
R
79%
39
Handshake
Q
1
Bailout
W
3
Loyalty Program
E
2
4
5
Hostile Takeover
R
15%
8
Handshake
Q
3
Bailout
W
2
Loyalty Program
E
1
4
5
Hostile Takeover
R
4%
2
Abilities until Level 10
Handshake
Q
2
Bailout
W
3
8
10
Loyalty Program
E
1
4
5
7
9
Hostile Takeover
R
6
41%
16
Handshake
Q
2
Bailout
W
3
7
8
9
10
Loyalty Program
E
1
4
5
Hostile Takeover
R
6
21%
8
Handshake
Q
1
Bailout
W
3
7
8
9
10
Loyalty Program
E
2
4
5
Hostile Takeover
R
6
9%
4

Abilities of Renata Glasc

Spell skill priority is an important winning factor for Renata Glasc. Understanding the abilities of Renata Glasc in League of Legends is another. Below you can find all the relevant information on Renata Glasc abilities. In order for item builds you should check the build for Renata Glasc.

Renata Glasc Passive – Leverage Passive: Leverage

Renata's Attacks deal bonus damage and mark enemies. Renata's allies can damage marked enemies to deal bonus damage.

Renata Glasc – Handshake Handshake

Renata sends out a missile rooting the first enemy hit, and can recast the ability to throw the unit in a direction.
Q
Key
900
Range
80
Cost
16
Cooldown

Renata sends out a missile from her arm, Rooting the first enemy hit for rootduration second and dealing totaldamage magic damage.

Recast: Renata Pulls the enemy in a direction, dealing totaldamage magic damage to enemies they are thrown into and Stunning for stunduration seconds if the thrown enemy is a champion.

Renata Glasc – Bailout Bailout

Renata buffs an allied champion to fight harder, delaying their death and potentially saving them if they get a takedown.
W
Key
800
Range
80
Cost
28/27/26/25/24
Cooldown

Renata infuses an ally champion, granting ascalc Attack Speed and mscalc Move Speed towards enemies, increasing to finalascalc Attack Speed and finalmscalc Move Speed over duration seconds. Takedowns refresh the duration of the buff.

If the ally would die, they instead return to full Health, which then decays over 3 seconds.

If they get a Takedown while decaying, they will be set to triumphpercent% max Health and stop decaying.

The Champion's death can be delayed by healing or similar effects while in the decaying state, but cannot be prevented unless the Champion gets a Takedown. Champions can only delay their death once.

Renata Glasc – Loyalty Program Loyalty Program

Renata sends out a pair of chemtech missiles, shielding allies and damaging and slowing enemies hit.
E
Key
800
Range
70/80/90/100/110
Cost
14/13/12/11/10
Cooldown

Renata sends out a pair of chemtech missiles, dealing totaldamage magic damage and Slowing surrounding enemies and enemies hit by 30% for slowduration seconds. Allies hit gain shieldcalc Shield for shieldduration seconds.

Renata Glasc – Hostile Takeover Hostile Takeover

Renata sends out a wave of chemicals, causing any enemies hit to go Berserk.
R
Key
2000
Range
100
Cost
150/130/110
Cooldown

Renata sends out a wave of chemicals, Berserking enemies for berserkduration seconds, causing them to Attack the nearest unit, prioritizing their allies.

While Berserk, enemies gain bonusattackspeed*100% Attack Speed.

FAQ on Renata Glasc

What do you max first on Renata Glasc?

Most Renata Glasc pros max out Loyalty Program Loyalty Program first.