Orianna Abilities
B
Mid

Orianna Abilities

Clockwork Windup
Command: Attack
Q
Command: Dissonance
W
Command: Protect
E
Command: Shockwave
R
Mage
Mage
0/0
Win/Loss
0%
Pick Rate
2%
Ban Rate

Abilities

Spell Skill Priority
Command: Attack
Q
Command: Dissonance
W
Command: Protect
E
82%
57
Command: Dissonance
W
Command: Attack
Q
Command: Protect
E
18%
13
Command: Attack
Q
Command: Dissonance
W
Command: Protect
E
Command: Shockwave
R
Abilities until Level 5
Command: Attack
Q
1
Command: Dissonance
W
2
3
5
Command: Protect
E
4
Command: Shockwave
R
44%
31
Command: Attack
Q
1
Command: Dissonance
W
2
4
5
Command: Protect
E
3
Command: Shockwave
R
21%
15
Command: Attack
Q
1
4
5
Command: Dissonance
W
2
Command: Protect
E
3
Command: Shockwave
R
13%
9
Abilities until Level 10
Command: Attack
Q
1
7
8
9
10
Command: Dissonance
W
2
3
5
Command: Protect
E
4
Command: Shockwave
R
6
33%
23
Command: Attack
Q
1
4
5
7
9
Command: Dissonance
W
2
8
10
Command: Protect
E
3
Command: Shockwave
R
6
12%
8
Command: Attack
Q
1
7
8
9
10
Command: Dissonance
W
2
4
5
Command: Protect
E
3
Command: Shockwave
R
6
10%
7

Abilities of Orianna

Spell skill priority is an important winning factor for Orianna. Understanding the abilities of Orianna in League of Legends is another. Below you can find all the relevant information on Orianna abilities. In order for item builds you should check the build for Orianna.

Orianna Passive – Clockwork Windup Passive: Clockwork Windup

Orianna's Attacks deal additional magic damage. This damage increases the more Orianna Attacks the same target.

Orianna – Command: Attack Command: Attack

Orianna commands her Ball to fire toward a target location, dealing magic damage to targets along the way (deals less damage to subsequent targets). Her Ball remains at the target location after.
Q
Key
815
Range
30/35/40/45/50
Cost
6/5.25/4.5/3.75/3
Cooldown

Orianna commands her Ball to move to an area, dealing totaldamagetooltip magic damage to surrounding enemies and to enemies it passes through. Deals e2% less damage to all enemies after the first.

Orianna – Command: Dissonance Command: Dissonance

Orianna commands her Ball to release a pulse of energy, dealing magic damage around it. This leaves a field behind that speeds up allies and slows enemies.
W
Key
225
Range
60/65/70/75/80
Cost
7
Cooldown

Orianna commands her Ball to release an electric pulse, dealing totaldamage magic damage to surrounding enemies.

The pulse leaves behind an energy field for fieldduration seconds, Slowing enemies by slowamount*100% and granting allies hasteamount*100% Move Speed, decaying over slowandhasteduration seconds.

Orianna – Command: Protect Command: Protect

Orianna commands her Ball to attach to an allied champion, Shielding them and dealing magic damage to any enemies it passes through on the way. Additionally, the Ball grants additional Armor and Magic Resist to the champion it is attached to.
E
Key
1095
Range
60
Cost
9
Cooldown

Passive: The Ball adds e2 Armor and e2 Magic Resist to the allied champion it is attached to.

Active: Orianna commands her Ball to attach to an allied champion, granting them totalshieldtooltip Shield for e5 seconds. Enemies the Ball passes through take totaldamagetooltip magic damage.

Orianna – Command: Shockwave Command: Shockwave

Orianna commands her Ball to unleash a shockwave, dealing magic damage and launching nearby enemies towards the Ball after a short delay.
R
Key
410
Range
100
Cost
110/95/80
Cooldown

Orianna commands her Ball to unleash a shockwave, dealing totaldamage magic damage to nearby enemies and Knocking them in the direction of the Ball.

FAQ on Orianna

What do you max first on Orianna?

Most Orianna pros max out Command: Attack Command: Attack first.