Mel Abilities
S
Mid

Mel Abilities

Searing Brilliance
Radiant Volley
Q
Rebuttal
W
Solar Snare
E
Golden Eclipse
R
Mage
Mage
1/2
Win/Loss
<1%
Pick Rate
11%
Ban Rate

Abilities

Spell Skill Priority
Solar Snare
E
Radiant Volley
Q
Rebuttal
W
71%
11
Radiant Volley
Q
Solar Snare
E
Rebuttal
W
29%
5
Radiant Volley
Q
Rebuttal
W
Solar Snare
E
Golden Eclipse
R
Abilities until Level 5
Radiant Volley
Q
2
Rebuttal
W
3
Solar Snare
E
1
4
5
Golden Eclipse
R
26%
4
Radiant Volley
Q
1
Rebuttal
W
4
Solar Snare
E
2
3
5
Golden Eclipse
R
19%
3
Radiant Volley
Q
1
3
5
Rebuttal
W
2
Solar Snare
E
4
Golden Eclipse
R
13%
2
Abilities until Level 10
Radiant Volley
Q
2
8
10
Rebuttal
W
3
Solar Snare
E
1
4
5
7
9
Golden Eclipse
R
6
26%
4
Radiant Volley
Q
1
8
10
Rebuttal
W
4
Solar Snare
E
2
3
5
7
9
Golden Eclipse
R
6
19%
3
Radiant Volley
Q
1
3
5
7
9
Rebuttal
W
2
Solar Snare
E
4
8
10
Golden Eclipse
R
6
13%
2

Abilities of Mel

Spell skill priority is an important winning factor for Mel. Understanding the abilities of Mel in League of Legends is another. Below you can find all the relevant information on Mel abilities. In order for item builds you should check the build for Mel.

Mel Passive – Searing Brilliance Passive: Searing Brilliance

Whenever Mel uses an ability, she gains three bonus projectiles (up to nine maximum) on her next attack.

When Mel deals damage through an ability or attack, she applies Overwhelm, which can stack infinitely. If the enemy is hit by Mel with enough Overwhelm damage, the stacks are consumed to execute the target.

Mel – Radiant Volley Radiant Volley

Mel fires a barrage of projectiles that explode around a target location, dealing damage repeatedly to enemies within the area.
Q
Key
950
Range
70/80/90/100/110
Cost
10/9/8/7/6
Cooldown

Mel unleashes a barrage of explosioncount projectiles that explode in the area around a target location.

Each explosion deals totalexplosiondamage magic damage, adding up to alldamagehit magic damage total.

Mel – Rebuttal Rebuttal

Mel forms a barrier around herself that reflects enemy projectiles back at the attacker, prevents her from taking damage, and grants her movement speed.
W
Key
250
Range
80/60/40/20/0
Cost
35/32/29/26/23
Cooldown

Mel forms a barrier around herself that reflects projectiles from enemy champions, prevents her from taking damage, and gives her movespeed*100% decaying Move Speed for duration second(s).

Reflected projectiles deal damagepercent original damage as magic damage.

Mel – Solar Snare Solar Snare

Mel fires a radiant orb forward, rooting those at its center while the area around it slows enemies and deals damage over time.
E
Key
1050
Range
50/55/60/65/70
Cost
12/11.5/11/10.5/10
Cooldown

Mel fires a radiating orb, Rooting enemies at its center for rootduration seconds and dealing damage magic damage.

The orb builds up a hostile area around it that Slows enemies by areaslowamount*100% and deals areadamagepersecond magic damage per second.

Mel – Golden Eclipse Golden Eclipse

Mel strikes all enemies marked with Overwhelm regardless of their distance from her, dealing additional damage for each stack of Overwhelm.

Ranks of Golden Eclipse increase Overwhelm's damage.
R
Key
25000
Range
100
Cost
120/100/80
Cooldown

Passive: Overwhelm damage is increased to passiveflatdamage magic damage plus passivestackdamage magic damage per stack.

Active: Mel unleashes her power on all enemies affected by Overwhelm, dealing ultflatdamage magic damage plus ultstackdamage magic damage per Overwhelm stack.

Can only be cast when an enemy champion is affected by Overwhelm.

FAQ on Mel

What do you max first on Mel?

Most Mel pros max out Solar Snare Solar Snare first.