Malphite Abilities
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Malphite Abilities

Granite Shield
Seismic Shard
Q
Thunderclap
W
Ground Slam
E
Unstoppable Force
R
Tank
Tank
0/0
Win/Loss
0%
Pick Rate
4%
Ban Rate

Abilities

Spell Skill Priority
Seismic Shard
Q
Ground Slam
E
Thunderclap
W
46%
3
Seismic Shard
Q
Thunderclap
W
Ground Slam
E
23%
2
Ground Slam
E
Thunderclap
W
Seismic Shard
Q
15%
1
Seismic Shard
Q
Thunderclap
W
Ground Slam
E
Unstoppable Force
R
Abilities until Level 5
Seismic Shard
Q
1
3
5
Thunderclap
W
2
Ground Slam
E
4
Unstoppable Force
R
54%
4
Seismic Shard
Q
3
Thunderclap
W
2
Ground Slam
E
1
4
5
Unstoppable Force
R
8%
1
Seismic Shard
Q
2
Thunderclap
W
1
Ground Slam
E
3
4
5
Unstoppable Force
R
8%
1
Abilities until Level 10
Seismic Shard
Q
1
3
5
7
9
Thunderclap
W
2
Ground Slam
E
4
8
10
Unstoppable Force
R
6
25%
2
Seismic Shard
Q
1
3
5
7
9
Thunderclap
W
2
8
10
Ground Slam
E
4
Unstoppable Force
R
6
25%
2
Seismic Shard
Q
1
Thunderclap
W
2
3
10
Ground Slam
E
4
5
7
8
9
Unstoppable Force
R
6
8%
1

Abilities of Malphite

Spell skill priority is an important winning factor for Malphite. Understanding the abilities of Malphite in League of Legends is another. Below you can find all the relevant information on Malphite abilities. In order for item builds you should check the build for Malphite.

Malphite Passive – Granite Shield Passive: Granite Shield

Malphite is shielded by a layer of rock which absorbs damage up to 10% of his maximum Health. If Malphite has not been hit for a few seconds, this effect recharges.

Malphite – Seismic Shard Seismic Shard

Malphite sends a shard of the earth through the ground at his foe, dealing damage upon impact and stealing Move Speed for 3 seconds.
Q
Key
625
Range
70/75/80/85/90
Cost
8
Cooldown

Malphite launches a shard of earth at an enemy, dealing qdamagecalc magic damage and Slowing them by e2% for slowduration seconds. Malphite also steals the amount Slowed, gaining it as Move Speed for slowduration seconds.

Malphite – Thunderclap Thunderclap

Malphite attacks with such force that it creates a sonic boom. For the next few seconds, his attacks create aftershocks in front of him.
W
Key
400
Range
30/35/40/45/50
Cost
10/9.5/9/8.5/8
Cooldown

Passive: Malphite gains bonusarmorpassive*100% Armor (%i:scaleArmor%f1). This effect is increased to bonusarmorpassive*300% (%i:scaleArmor%f2) while Granite Shield is active.

Active: Malphite's next Attack deals an additional totalbonusdamage physical damage and creates an aftershock which deals thunderclapsplash physical damage in their direction. His Attacks continue to create aftershocks for the next thunderclapbuffduration seconds.

Malphite – Ground Slam Ground Slam

Malphite slams the ground, sending out a shockwave that deals magic damage based on his Armor and reduces the Attack Speed of enemies for a short duration.
E
Key
400
Range
50
Cost
7
Cooldown

Malphite slams the ground, dealing edamagecalc magic damage and reducing Attack Speed by asreduction% for duration seconds.

Malphite – Unstoppable Force Unstoppable Force

Malphite launches himself to a location at high speed, damaging enemies and knocking them into the air.
R
Key
1000
Range
100
Cost
130/105/80
Cooldown

Malphite charges with the force of a landslide, dashing Unstoppably. At the end of the dash, Malphite Knocks Up for knockupduration seconds and deals totaldamage magic damage.

FAQ on Malphite

What do you max first on Malphite?

Most Malphite pros max out Seismic Shard Seismic Shard first.