Abilities of Aurora
Spell skill priority is an important winning factor for Aurora. Understanding the abilities of Aurora in League of Legends is another. Below you can find all the relevant information on Aurora abilities. In order for item builds you should check the build for Aurora.
Passive: Spirit Abjuration
Aurora's spells and attacks exorcise spirits from the enemies she damages. Exorcised spirits follow Aurora around, healing her and granting her bonus movement speed.
Twofold Hex
Aurora sends out a missile that curses any enemies it hits. She can then recast the ability to draw active curses back toward herself, damaging foes who are hit along the way.Fire cursed energy in a direction, dealing damage
magic damage to enemies and cursing them for markduration
seconds.
Recast: End the curse, drawing back part of the enemy's spirit to Aurora, dealing up to q2damagemax
magic damage to enemies passed through based on their missing health. Damage beyond the first hit is reduced to 20%.
If the duration runs out, Aurora will automatically recast the ability.
Across the Veil
Aurora leaps in a direction of her choosing, entering the spirit realm upon landing and becoming invisible for a short duration of time.Hop in a direction. Upon landing, enter the spirit realm, becoming invisduration
seconds and entering Realm Hopper.
Scoring a takedown on an enemy champion resets this Ability's Cooldown.
The Weirding
Aurora converges the realms, sending out a blast of spirit magic that damages and slows enemies before Aurora hops backward to safety.Converge the realms, sending out a blast of spirit magic dealing damagecalc
magic damage to enemies in the area and Slowing them by slowpercent*-100
% decaying over slowduration
second.
Aurora hops backwards a short distance after casting.
Between Worlds
Aurora leaps in a direction of her choosing, releasing a shockwave that damages and slows any enemies it hits. Afterward, she creates an area that traps enemies within it and allows Aurora to teleport from one side of the area to the other.Leap in a direction. Upon landing, Aurora converges the realms, sending out a pulse of spirit energy that deals damagecalc
magic damage and Slows enemies hit by slowpercent*-100
% for 2 seconds.
The area of convergence stays active for areaduration
seconds, granting Aurora Realm Hopper and allowing her to jump from one edge of the area to another.
Enemies attempting to enter or leave the area are Slowed by exitslowpercent*-100
% for stunduration
seconds.
Aurora can Recast this Ability to end the effect early.
FAQ on Aurora
What do you max first on Aurora?
Most Aurora pros max out Twofold Hex first.